First there was a quick edit to Chapters 63 and 66 to clarify the discount for creating new techniques:
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Below is the information known by the end of Volume 2. There may be a few spoilery things.
Known tiers of cultivation:
Credits gained upon death for each known cultivation level:
Martial Disciple | Credits Awarded | Martial Master | Credits Awarded | Martial Grandmaster | Credits Awarded | Martial Lord | Credits Awarded |
1 | 10 | 1 | 1,000 | 1 | 100,000 | 1 | 10,000,000 |
2 | 20 | 2 | 2,000 | 2 | 200,000 | 2 | 20,000,000 |
3 | 30 | 3 | 3,000 | 3 | 300,000 | 3 | 30,000,000 |
4 | 40 | 4 | 4,000 | 4 | 400,000 | 4 | 40,000,000 |
5 | 50 | 5 | 5,000 | 5 | 500,000 | 5 | 50,000,000 |
6 | 60 | 6 | 6,000 | 6 | 600,000 | 6 | 60,000,000 |
7 | 70 | 7 | 7,000 | 7 | 700,000 | 7 | 70,000,000 |
8 | 80 | 8 | 8,000 | 8 | 800,000 | 8 | 80,000,000 |
9 | 90 | 9 | 9,000 | 9 | 900,000 | 9 | 90,000,000 |
Peak | 100 | 10 | 10,000 | Peak | 1,000,000 | Peak | 100,000,000 |
Half-Step Master | 200 | Peak | 20,000 | False Lord | 2,000,000 | False King | 200,000,000 |
Purchasing a temporary reset point:
Basic cost is the number of credits gained from the current cultivation level + the number of credits gained from the next cultivation level.
The cost of a temporary reset point will double each time they are used. This doubling will reset upon a return to the permanent reset point.
Each temporary boost purchased via the System will result in the price of a temporary reset points increasing by 10% of the credits used on such boosts.
The price of a temporary affinity that only lasts one life is 10% that of a permanent affinity.
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The price of secondary affinities (wind, lightning, light, and dark) are 10x that of basic affinities.
Miscellaneous Items: